Challenge: Make a game in 4.5hrs

So today we decided to mix it up a bit. With tomorrow being a Halfbot holiday, we thought why not challenge ourselves to make a game REALLY fast?  We usually find it a challenge to keep our ideas simple, so what better way to force us to do that, than a crazy deadline? As it turns out 4.5hrs isn't exactly enough time for us, but it wasn't for a lack of trying. We opted to use the Flixel engine on this game and ran into a bit of a snag on the programming end.  Nothing major but when you're working under this kind of timeline ANY problem will bring the project to a screeching halt.  All the art assets are complete for the basic portion of the game and for now I'll post a title image for you guys to check out. We learned ALOT in only a short period of time and I have a feeling this quick little game is going to be pretty cool. We'll post a video early next week because we're off until Monday. Any guesses to what this game is about?